Hey guys and gals! "Bird House" is finally finished! I'm pretty happy with the end result of this piece. The goal here was to see how far I could push Polypainting in ZBrush, as well as to paint various light-color effects into a scene in mimicry of a concept piece. I'll probably go back to this piece again when I get the time, adding higher resolution texturing via Photoshop and a few other tiny details, but for now it's time to put this one to bed and move on. Have a question or comment? Don't hesitate to let me hear it! Happy to receive any and all constructive feedback on this or any of my other pieces.
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Hey guys and gals! Apologies for the lack of posts lately. I took some time off to get a little traveling done, and though I had a blast, it's time to get back to work. Anyhow, here's some of my latest work on an older piece of mine: Bird House! I'm nearly finished with the piece, having textured and detailed a large portion of it. I'm currently in the process of texturing and adding some of the smaller props to the scene, and tweaking my initial lighting setup to better match the original. Take a look! At this point, I'm still missing a host of minute details, and will likely go back in and create another set of high-rez textures in Photoshop. I've found, unfortunately, that poly-painting in Zbrush can only go so far in terms of creating miniscule color splashes, but hopefully I can work out some more intricate designs in the next iteration. Regardless, I'm totally enjoying this process. Look forward to the final version of this scene sometime in the next week! |
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May 2018
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